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Disciples and Heroes in a small bottle. Might IS Right review

Step -by -step strategic game of an old school with simple management and complex mechanics.

The game is declared for platforms: Windows, Linux, Mac OS.

The evil impostor captured our kingdom. It is necessary to put the insolent in place!

The gameplay is a step -by -step strategic game with a step -by -step battle.

At the very beginning, they offer to assemble a basic detachment from the hero and one mercenary, and the choice is quite important – the characters are very different from each other.

In the future, in the course of the game and growth of the hero level, we will be able to take into the team new ordinary or even unique mercenaries. Moreover, what is wonderful – even a small but plot story is connected with each special mercenary.

Adventures occur in the seemingly small but rather confusing and dangerous world. The card is filled with enemy units, treasures, altars of strengthening and even secret chastics, so I recommend that you study the area carefully.

Moving around the world is a classic movement at a certain distance of cells. If a battle occurs, then a further journey can be continued only after the end of the move.

What I liked very much – there are practically no «empty» movements. The detachment goes far and, as a rule, in a maximum of a couple of moves reaches the goal.

The battle is a battle in the ranks. We place their warriors in two lines, the enemies are lined up similarly and rather tough, competitive battles take place.

You need to quickly understand Maximal Wins Casino review the tactics of victory in the next battle, t.To. Opponents do not give a descent and can always surprise something, because their pumping, in fact, is an analogy for the development of our own warriors, and it can be very diverse.

I really liked the system of pumping the characters. Every warrior is just a combat complex that can have very different properties.

Mercenaries and heroes are very, very well pumped, and the development trees of each class are very different. You can carefully strengthen both the properties of the characters and their influence on the entire detachment.

There are elements of equipment with which you can equip fighters and a whole bunch of various useful consumables.

Consider the pros and cons of the game, let us summarize.

+ Simple but pleasant graphics.

+ Good musical and sound accompaniment.

+ Let it not be so many plot, but it is very well served in the form of dialogs with special characters.

+ Very good elaboration of the world. It seems small, but it is interesting to explore

+ Very well -developed trees in the development of fighters. There are many types of warriors. There are unique characters.

+ There are many types of equipment and useful consumables, including unique ones – forever strengthening characters.

+ Excellent Russian localization of the text.

– For me personally, the main disadvantage was the feeling that, albeit not fast, but the game will end, and the endless regime is not provided. I think this game as air needs endless generation of cards and, accordingly, adventure. Moreover, there is a mighty confusion for this – to completely pump the hero – the task is not easy, here you can lay hundreds of hours of game.

– Small bugs (the soundtrack does not play in the main menu, there is some problem when displaying rounds in battle).

The conclusions are objective

A wonderful project for lovers of heroes and Disciples who would like some kind of novelty. The game is rustic about its inspirers, the content is clearly smaller. But here you can’t write anything, as far as I understood, the tiny team of developers generally originally made a game for 2-3 hours.

The conclusions are subjective

Heroes to a greater extent and Disciples were always difficult for me to be less difficult for me. Too branched system of economics and management of detachments, cities. Too many parameters on the map need to be monitored, blinked a little and carry serious losses or you are generally losing. Might is Right personality for me has become the game, which is nice to play an hour after an hour. The concentration of attention is on the study of the map, the search for secrets, promotion in the plot, battles and, in fact, adventures. There is no huge part of the micro-management in this game and it suddenly turns out to be good.

As I wrote above, a bitter regret is caused by the fact that such a wonderful game may not grow into something more. Potential and hitting very good.

PS: probably did not reveal all aspects, could miss something. I will be glad to supplement/adjust the review or answer questions in the course of communication in the comments.

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